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Adventure #1:
Island In The Sky
The crew of the Frigid find
a peculiar island in space -- and only after landing on it do they realize
that they've accidentally wakened one of the last remaining Starwals:
the huge and deadly whales of space!
Originally published in 1980, a
slightly revised and rescripted version was issued in electronic form in
1998. |
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Adventure #2:
The Humor Agency
Brainwashed by agents of the notorious
Sombra Cult, Quirk and his pals are forced to infiltrate a bizarre
Secret Society bent on cracking the restrictive stranglehold of the Sombras.
But when Smith is apparently murdered by his captors, Quirk
joins the other side in an all-out war between the laughs and laughs-not! |
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Adventure #3:
The Day of The Dreamer
With the help of a new, bodiless
life form from deep space, Max-Or and Pox team up for a misguided
revenge against Quirk. Their plan calls for a double-pronged attack
with Pox turning Quirk's own dreams against him while Max-Or
launches a one-man assault against the Frigid in the vastness of
space!
Written and drawn in 1982 for the
original printed-on-paper run of QUIRK, this story was not published until
1996, when it appeared in MILLENNIUM, a small literary ezine. |
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Adventure #4:
Knight's Gambit
Relenting to Smith's constant
nagging, Quirk agrees to visit Rysk, the notorious Gaming
Planet. But trouble is waiting for them in the form of an angry Max-Or,
who challenges Quirk to the Big Game: a challenge that Quirk
must accept if he's to save Smith from the incinerators...
Begun in 1983 and unfinished until
1998, the first half of this story appeared in the online version of MILLENNIUM.
The second half, made up of entirely new story and art, began the online
web serial here at the Duck Soup Productions website. |
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Adventure #5:
A-Muck Time
What's the matter with Sludge?
He's PREGNANT, that's what! And this astonishing fact may spell doom for
the rest of the gang onboard the Frigid!
Conceived and partially drawn in
the early '80s, all original artwork for this story was scrapped and a new
version was started from scratch, making it the first entitely new Quirk
story in something like sixteen or seventeen years. |
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Adventure #6:
Baby Boom!
Sludge's explosive Big Event really packs in the crowds on board the
Frigid!
This story resolves Sludge's origin
and establishes that he is no longer the last surviving member of his race. |
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Adventure #7:
Termination Alley
Lockhead Dynamics, the evil corporation which is the original owner
of Carpy and the Frigid, repossesses both of them and sets
Quirk, Smith and Sludge adrift in a space-slime bubble using
pilfered Grundgite technology. The beginning of an epic new story
arc. |
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Adventure #8:
Limbo!
Carpy fights alone deep inside Lockhead Dynamics, while Quirk,
Smith and Sludge drift helplessly in a space-slime bubble. Their
journey towards an unknown destination is interrupted by a very strange
being who calls himself the Dalai Dada, Artmeister of the Spaceways...
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Adventure #9:
Down To Earth
Quirk, Smith and Sludge are trapped inside the paintings
of a cosmic Art Museum by the mysterious Dalai Dada, who spares the
boys only when he learns that he shares a mutual enemy with them: Lockhead
Dynamics. Freed to continue on its unerring journey, the slime bubble
containing Quirk heads towards its ultimate destination: Earth. |
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Adventure #10:
Planet of The Amazon Cowboys
Quirk, Smith and Sludge are marooned on an eerily altered
Earth. With the whole planet sold out to Lockhead Dynamics,
and the landscape divided into time-themed Adventure Lands, the boys quickly
find themselves prisoners of a pack of angry women... |
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Adventure #10:
Quat Scratch Fever
The origin of Smith is revealed
as Kittana, the first of The Figurehead's Secret Agents here
on Earth, takes a swipe at the boys... |
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Current Adventure:
Loose Ends
Smith is out of the
loop, Quirk's nose has been severed, and in eight pages or less I
have to bridge the gap between here and the beginning of Bruce's upcoming
Quirk yarn. |
Big News!
RETURNING SOON!
BRUCE CANWELL, author
of BATMAN CHRONICLES: THE GAUNTLET and other stories for both DC
and Marvel, guest-wrote a special one-off story for QUIRK. Unfortunately,
halfway into the story's online run, this website basically fell apart,
entirely due to my own scheduling problems. But I am happy to report that
all artwork has been completed for this story, and lettering and coloring
is in progress. Bruce Canwell's THE PRUNES OF IRE should air online in its
entirety sometime in 2007.
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... and, coming in 2008:
The last unfinished QUIRK story from the early
'80s will finally be completed in a new collage style. |
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